top of page
Brain Gym (BG) (24 hours)
Experience whole-brain integration through whole-body movement. Learn the 26 Brain Gym activities, Edu-K’s Five Steps to Easy Learning, and Dennison Laterality Repatterning as you discover an exciting tool for reaching personal goals. What this course conveys can be applied by students, teachers, parents, artists, athletes, healthcare workers, business professionals . . . you name it! (Course prices vary by instructor and location. Please contact sponsor for current price.) NOTE: If you can't locate a Brain Gym Class in your area, see 'instructors willing to travel' in the instructors menu.
Brain Gym® 26 Movements (BG) (16 hours)
Dive deep into the 26 Brain Gym® activities. Experience them in your body. Gain a better understanding of each movement, the philosophy behind the Brain Gym program, and how this knowledge can support your daily life routine. Open to all.
Double Doodle Play : A Window to Whole-Brain Vision (DD) (8 hours)
Using various art media, explore how to use the Double Doodle and other activities from Brain Gym® and Vision Gym® to enhance visual perception and artistic expression. Participants experience the relationship between visual skills, hand-eye coordination, and creativity, and are also shown some simple ways to use the Double Doodle processes with learners of any age. Open to all.
Hands on - Ideas on How to Use Brain Gym in the Classroom and Beyond (HO) (16 hours)
Experience playful techniques to build academic sub-skills (e.g. handwriting, reading). Participants will gain insight into using a number of Brain Gym and Vision Gym movements in a variety of settings: classroom, therapy, athletics and home. Uses the Hands On photo manual. Open to all.
Brain Gym for Special Education Providers - (SP) (32 hours)
This course demonstrates Brain Gym along with special modifications to aid parents, teachers, and health professionals in their work with children and adults who have special needs. There is an emphasis on how to determine which Brain Gym movements/activities to use by looking at the needs of the child/adult through the lens of the three dimensions of learning. Participants will learn how to assess the needs of the child/adult, develop a program to meet those needs, evaluate the program, and modify as learning and growth occurs. The newly acquired skills will be easily applied in a variety of mental and physical challenges, including: autism, cerebral palsy, attention deficit hyperactive disorder (ADD or ADHD), Angelman's Syndrome, speech impairment, brain injuries, blindness, deafness, and impairments caused by strokes. Open to all.
Optimal Brain Organization (OBO) (16 hours)
Discover the concepts of hemispheric specialization, identification, and balancing to facilitate whole-brain learning. Open to students who have taken Brain Gym 101.
Visioncircles (VC) (24 hours)
A road map to the completion of developmental skills through movement, play, and art. Emphasis on vision enhancement. Open to all.
Edu-K In Depth: Seven Dimensions of Intelligence (EID) (32 hours)
Hands-on experience with seven dimensions of body movement, focusing on how each can support or block the learning process. Students learn to permanently integrate the principles of whole brain learning into their own processes. Open to students who have taken Brain Gym. Prerequisite for Brain Gym instructor licensure.
Brain Gym Teacher Practicum (P) (32 hours)
Designed for those who wish to develop and successfully teach Brain Gym in a class or private format. Provides instruction in theory, teaching methods, and procedures, and development of an action plan for achieving professional goals. Open to students who have taken Brain Gym 101 twice, 96 hours of electives (or 16 if using Core Curriculum), Optimal Brain Organization, 14 credits of Anatomy or Kinesiology (TFH counts), Edu-K In Depth, and have completed required case studies and balances.
bottom of page